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my node.js app connects through var socket = net.createConnection(port, ip);
to download a file from another server. As soon as connection is made the server sends the file as data.
I catch it then by doing
socket.on('data', function(data) {
}).on('connect', function() {
}).on('end', function() {
console.log('DONE');
});
My initial goal is, to download the file using the method above and at the same time give the bytes to the client's browser as a downloadable file. For example: user clicks a button on the site which triggers the server-side download function and the user gets the file-save prompt. Node.JS then downloads the file from the remote server and at the same time gives each new byte to the user at the browser client. Is this possible? I imagine it would need to send headers of octet-stream to trigger file transfer between browser Node.JS. But how?
Update
Now I tried the code below with the help of the answer below:
app.get('/download', function (req, res) {
res.setHeader('Content-disposition', 'attachment; filename=' + "afile.txt");
res.setHeader('Content-Length', "12468")
var socket = net.createConnection(1024, "localhost");
console.log('Socket created.');
socket.on('data', function(data) {
socket.pipe(res)
}).on('connect', function() {
// // Manually write an HTTP request.
// socket.write("GET / HTTP/1.0\r\n\r\n");
}).on('end', function() {
console.log('DONE');
socket.end();
});
});
The data is being sent to the user's browser as a download, but the end result is a broken file. I checked the contents within and it seeems that something along the process causes the file to corrupt. I think now I have to write byte per byte? rather than doing socket.pipe?
my node.js app connects through var socket = net.createConnection(port, ip);
to download a file from another server. As soon as connection is made the server sends the file as data.
I catch it then by doing
socket.on('data', function(data) {
}).on('connect', function() {
}).on('end', function() {
console.log('DONE');
});
My initial goal is, to download the file using the method above and at the same time give the bytes to the client's browser as a downloadable file. For example: user clicks a button on the site which triggers the server-side download function and the user gets the file-save prompt. Node.JS then downloads the file from the remote server and at the same time gives each new byte to the user at the browser client. Is this possible? I imagine it would need to send headers of octet-stream to trigger file transfer between browser Node.JS. But how?
Update
Now I tried the code below with the help of the answer below:
app.get('/download', function (req, res) {
res.setHeader('Content-disposition', 'attachment; filename=' + "afile.txt");
res.setHeader('Content-Length', "12468")
var socket = net.createConnection(1024, "localhost");
console.log('Socket created.');
socket.on('data', function(data) {
socket.pipe(res)
}).on('connect', function() {
// // Manually write an HTTP request.
// socket.write("GET / HTTP/1.0\r\n\r\n");
}).on('end', function() {
console.log('DONE');
socket.end();
});
});
The data is being sent to the user's browser as a download, but the end result is a broken file. I checked the contents within and it seeems that something along the process causes the file to corrupt. I think now I have to write byte per byte? rather than doing socket.pipe?
Share Improve this question edited Jan 7, 2014 at 14:02 robertklep 204k37 gold badges415 silver badges406 bronze badges asked Jan 6, 2014 at 22:48 ZakukashiZakukashi 5961 gold badge13 silver badges31 bronze badges 3- 1 You can't do that, but you can receive the whole file in memory using sockets and then make the user download the file using a data URI. Like so: stackoverflow./questions/3665115/…. Streaming the file directly for the user to download however isn't possible using websockets. – Kerstomaat Commented Jan 7, 2014 at 1:28
- File download is only avaialable over http. That interface is not there for websocket as sending file over it is yet to be standardised. See another similar question stackoverflow./questions/9871357/…. – user568109 Commented Jan 7, 2014 at 6:19
-
You are mixing on('data') and pipe. Your first chunk of data is lost when you attach
.pipe
– Andrey Sidorov Commented Jan 7, 2014 at 13:20
3 Answers
Reset to default 2You need to set content-disposition header in your http response:
response.writeHead(200, {
'Content-Disposition': 'attachment; filename=genome.jpeg; modification-date="Wed, 12 Feb 1997 16:29:51 -0500"'
});
yourDataStream.pipe(response);
see RFC2183
It looks like you may want this:
app.get('/download', function (req, res) {
res.attachment('afile.txt');
require('http').get('http://localhost:1234/', function(response) {
response.pipe(res);
}).on('error', function(err) {
res.send(500, err.message);
});
});
I found the solution! by doing res.write(d) i was able to direct the bytes from the other connection to the user browser download.
app.get('/download', function (req, res) {
res.setHeader('Content-disposition', 'attachment; filename=' + "afile.jpg");
res.setHeader('Content-Length', "383790");
res.setHeader('Content-Type','image/jpeg');
var socket = net.createConnection(1024, "localhost");
console.log('Socket created.');
//socket.setEncoding("utf8");
socket.on('data', function(d) {
console.log(d);
res.write(d);
}).on('connect', function() {
// // Manually write an HTTP request.
// socket.write("GET / HTTP/1.0\r\n\r\n");
}).on('end', function() {
console.log('DONE');
socket.end();
});
});
my node.js app connects through var socket = net.createConnection(port, ip);
to download a file from another server. As soon as connection is made the server sends the file as data.
I catch it then by doing
socket.on('data', function(data) {
}).on('connect', function() {
}).on('end', function() {
console.log('DONE');
});
My initial goal is, to download the file using the method above and at the same time give the bytes to the client's browser as a downloadable file. For example: user clicks a button on the site which triggers the server-side download function and the user gets the file-save prompt. Node.JS then downloads the file from the remote server and at the same time gives each new byte to the user at the browser client. Is this possible? I imagine it would need to send headers of octet-stream to trigger file transfer between browser Node.JS. But how?
Update
Now I tried the code below with the help of the answer below:
app.get('/download', function (req, res) {
res.setHeader('Content-disposition', 'attachment; filename=' + "afile.txt");
res.setHeader('Content-Length', "12468")
var socket = net.createConnection(1024, "localhost");
console.log('Socket created.');
socket.on('data', function(data) {
socket.pipe(res)
}).on('connect', function() {
// // Manually write an HTTP request.
// socket.write("GET / HTTP/1.0\r\n\r\n");
}).on('end', function() {
console.log('DONE');
socket.end();
});
});
The data is being sent to the user's browser as a download, but the end result is a broken file. I checked the contents within and it seeems that something along the process causes the file to corrupt. I think now I have to write byte per byte? rather than doing socket.pipe?
my node.js app connects through var socket = net.createConnection(port, ip);
to download a file from another server. As soon as connection is made the server sends the file as data.
I catch it then by doing
socket.on('data', function(data) {
}).on('connect', function() {
}).on('end', function() {
console.log('DONE');
});
My initial goal is, to download the file using the method above and at the same time give the bytes to the client's browser as a downloadable file. For example: user clicks a button on the site which triggers the server-side download function and the user gets the file-save prompt. Node.JS then downloads the file from the remote server and at the same time gives each new byte to the user at the browser client. Is this possible? I imagine it would need to send headers of octet-stream to trigger file transfer between browser Node.JS. But how?
Update
Now I tried the code below with the help of the answer below:
app.get('/download', function (req, res) {
res.setHeader('Content-disposition', 'attachment; filename=' + "afile.txt");
res.setHeader('Content-Length', "12468")
var socket = net.createConnection(1024, "localhost");
console.log('Socket created.');
socket.on('data', function(data) {
socket.pipe(res)
}).on('connect', function() {
// // Manually write an HTTP request.
// socket.write("GET / HTTP/1.0\r\n\r\n");
}).on('end', function() {
console.log('DONE');
socket.end();
});
});
The data is being sent to the user's browser as a download, but the end result is a broken file. I checked the contents within and it seeems that something along the process causes the file to corrupt. I think now I have to write byte per byte? rather than doing socket.pipe?
Share Improve this question edited Jan 7, 2014 at 14:02 robertklep 204k37 gold badges415 silver badges406 bronze badges asked Jan 6, 2014 at 22:48 ZakukashiZakukashi 5961 gold badge13 silver badges31 bronze badges 3- 1 You can't do that, but you can receive the whole file in memory using sockets and then make the user download the file using a data URI. Like so: stackoverflow./questions/3665115/…. Streaming the file directly for the user to download however isn't possible using websockets. – Kerstomaat Commented Jan 7, 2014 at 1:28
- File download is only avaialable over http. That interface is not there for websocket as sending file over it is yet to be standardised. See another similar question stackoverflow./questions/9871357/…. – user568109 Commented Jan 7, 2014 at 6:19
-
You are mixing on('data') and pipe. Your first chunk of data is lost when you attach
.pipe
– Andrey Sidorov Commented Jan 7, 2014 at 13:20
3 Answers
Reset to default 2You need to set content-disposition header in your http response:
response.writeHead(200, {
'Content-Disposition': 'attachment; filename=genome.jpeg; modification-date="Wed, 12 Feb 1997 16:29:51 -0500"'
});
yourDataStream.pipe(response);
see RFC2183
It looks like you may want this:
app.get('/download', function (req, res) {
res.attachment('afile.txt');
require('http').get('http://localhost:1234/', function(response) {
response.pipe(res);
}).on('error', function(err) {
res.send(500, err.message);
});
});
I found the solution! by doing res.write(d) i was able to direct the bytes from the other connection to the user browser download.
app.get('/download', function (req, res) {
res.setHeader('Content-disposition', 'attachment; filename=' + "afile.jpg");
res.setHeader('Content-Length', "383790");
res.setHeader('Content-Type','image/jpeg');
var socket = net.createConnection(1024, "localhost");
console.log('Socket created.');
//socket.setEncoding("utf8");
socket.on('data', function(d) {
console.log(d);
res.write(d);
}).on('connect', function() {
// // Manually write an HTTP request.
// socket.write("GET / HTTP/1.0\r\n\r\n");
}).on('end', function() {
console.log('DONE');
socket.end();
});
});
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